- Boomerang, Launched Shuttle and Reverse Freefall
- Staff in their own hats, at work
- Fountains and statues on your paths
- Parasols, shelters and drinking fountains
Launched ShuttleReverse FreefallBoomerang

BeforeAfter
A Boomerang rolling back through its loops: shuttle coasters run out, climb a spike, and come home backwards along the same track 
The Grand Fountain standing on a crossroads: a centrepiece can now go on your footpaths, and one click paves the path round it so guests walk past on every side 
A rainy day: covered walkways by the gate, parasols along the paths, a canopy over the queue line and a drinking fountain on the corner
Everything in this update (11)
- Shuttle coasters: the Boomerang, the Launched Shuttle and the Reverse Freefall race out of the station, climb until they stop and roll back through it backwards
- Shuttle mode for the Launched, Mega and Winged coasters, with vertical climbs, vertical plunges and spike ends in the coaster editor; set the runs and the launch speed
- Staff you can tell apart at a glance: every role has its own hat and something in hand, a pose for each job and a sign over their head while they work
- Fountains, statues and planters can stand on your paths; if one would cut a path off, Pave round it lays a ring of path in one click, and the paths come back when it goes
- Shade and shelter: parasols and covered walkways over your paths and canopies over queue lines keep guests dry in the rain and cool in a heat wave
- Drinking fountains: thirsty guests walking past stop for a free gulp of water
- Undo and redo: a whole drag is one step, the coaster editor’s pieces and station can be undone with Ctrl+Z, and redo brings back the very same ride
- Drawing a footpath across a queue line leaves the line alone, and coaster supports follow the land when you raise or lower it under the track
- Ride and shop Income tabs show what the ride really costs to run, and opening the park keeps the shops you closed shut
- Queue waits, time in the park and downtime are shown in game time everywhere, and event cards show the hour each show really starts
- Saving: Save as asks before replacing another park’s save, and F9 says how to save first when there is nothing to reload yet