Dev blog · v0.14.40

Over the water

Stalls on piers, footbridges, boats on your lakes, riders drawn to scale, and a park that loads first.

Published 8 October 2026

  • Piers, bridges and footbridges
  • Boats that roam or follow your course
  • Riders to scale and the Floodlight Tower
  • Everything loads first; balloons fly away
One drag from the end of a ground path to a walkway four steps up. Before, the two stayed apart. Now the route is built for you, stairs, supports and all, and one Ctrl+Z takes it back (before)One drag from the end of a ground path to a walkway four steps up. Before, the two stayed apart. Now the route is built for you, stairs, supports and all, and one Ctrl+Z takes it back (after) BeforeAfter
One drag from the end of a ground path to a walkway four steps up. Before, the two stayed apart. Now the route is built for you, stairs, supports and all, and one Ctrl+Z takes it back
Under a high walkway across a lake: three trees planted under its far end, a Burger Bar under its near end, and the bank beside it lowered. The legs follow the new ground (before)Under a high walkway across a lake: three trees planted under its far end, a Burger Bar under its near end, and the bank beside it lowered. The legs follow the new ground (after) BeforeAfter
Under a high walkway across a lake: three trees planted under its far end, a Burger Bar under its near end, and the bank beside it lowered. The legs follow the new ground
The same lake twice: Swan Boats roaming the open water, then following a course of buoys laid from the boathouse, out and back round the lake (before)The same lake twice: Swan Boats roaming the open water, then following a course of buoys laid from the boathouse, out and back round the lake (after) Free roamYour course
The same lake twice: Swan Boats roaming the open water, then following a course of buoys laid from the boathouse, out and back round the lake
Kiddie Helicopters and Flying Elephants with every seat taken. The riders were about half the size of the guests on the path; now the cars and the people in them are drawn to scale (before)Kiddie Helicopters and Flying Elephants with every seat taken. The riders were about half the size of the guests on the path; now the cars and the people in them are drawn to scale (after) BeforeAfter
Kiddie Helicopters and Flying Elephants with every seat taken. The riders were about half the size of the guests on the path; now the cars and the people in them are drawn to scale
Paths › 🖌️ Repaint with the 🪣 bucket: point at a path and the note says how many joined tiles take the new style and what it costs. One click, and the paths by the gate are plaza stone (before)Paths › 🖌️ Repaint with the 🪣 bucket: point at a path and the note says how many joined tiles take the new style and what it costs. One click, and the paths by the gate are plaza stone (after) PointingClicked
Paths › 🖌️ Repaint with the 🪣 bucket: point at a path and the note says how many joined tiles take the new style and what it costs. One click, and the paths by the gate are plaza stone
  1. A walkway across a lake with a drinks kiosk, a Burger Bar and a restaurant on piers beside it. Guests queue on the walkway and buy over the counter
    A walkway across a lake with a drinks kiosk, a Burger Bar and a restaurant on piers beside it. Guests queue on the walkway and buy over the counter
  2. A raised walkway dragged across a path becomes a footbridge: guests cross on top while others walk along the path underneath
    A raised walkway dragged across a path becomes a footbridge: guests cross on top while others walk along the path underneath
  3. A Burger Bar built under the high walkway, beside the ground path. The tile over the stall needs no legs; the one next to it carries the deck
    A Burger Bar built under the high walkway, beside the ground path. The tile over the stall needs no legs; the one next to it carries the deck
  4. The Floodlight Tower (Premium) on a plaza after dark: the lattice mast floods the whole square white, and tired guests sit on its ledge
    The Floodlight Tower (Premium) on a plaza after dark: the lattice mast floods the whole square white, and tired guests sit on its ledge
  5. A Balloon Stall selling two colours, blue and pink: every balloon it sells is one of them. Two have slipped away and are drifting off on the wind
    A Balloon Stall selling two colours, blue and pink: every balloon it sells is one of them. Two have slipped away and are drifting off on the wind
  6. The loading bar while a park opens: windows first, then the rides and shops, the effects and the park itself, so the first click on a build window opens it at once
    The loading bar while a park opens: windows first, then the rides and shops, the effects and the park itself, so the first click on a build window opens it at once
  7. 🎢 Open runs the test first. Here a piece past a gap doesn’t meet the track: the ride stays closed, the note names the piece, and the editor is on it
    🎢 Open runs the test first. Here a piece past a gap doesn’t meet the track: the ride stays closed, the note names the piece, and the editor is on it
  8. A station lengthened in the middle of an edit: three pieces cut before it, ▶ to the station’s back end, and a station piece built there; the editor offers the next one
    A station lengthened in the middle of an edit: three pieces cut before it, ▶ to the station’s back end, and a station piece built there; the editor offers the next one
Everything in this update (23)
  • Stalls on piers: place a stall, a kiosk or a restaurant on the water beside a raised walkway and it stands on a pier, its counter on the walkway
  • Build under and beside bridges: trees, stalls and paths go under a raised walkway where they fit, and you can raise or lower the land under it and beside it. Its legs follow the ground
  • Join two paths in one drag: press on one path and let go on another, and the route between them is built at any height, with stairs and supports. One Ctrl+Z takes it back
  • Footbridges: a raised walkway dragged across a path becomes a footbridge over it, and guests walk over it and under it. A chairlift or monorail station on a walkway over water gets its booths on piers
  • Swan Boats in the ride window’s 🦢 Boats tab: let the boats roam the open lake, or lay a course of buoys from the boathouse for them to follow ($15 a buoy). Boats pass under walkways two steps up or more
  • Guest thoughts: the same thought never shows twice in a guest’s list, praise for the park’s looks comes once a visit, a ride stops being “amazing” after a guest has had their fill, and there are new lines for heat with no shade, walking over the water and a mess you had cleaned up
  • Loans: a slider in the Finance window borrows or repays in $1,000 steps, up to your limit and as far as your cash goes. The interest shows a month, as it is charged
  • Errors caused by browser add-ons are no longer reported as game errors
  • A fast click or a lifted touch at the start of a drag no longer throws
  • A loading bar while a park opens: windows, ride models and effects get ready first, so the first click on a build window opens it at once (on our slowest test machine the Rides window went from 21 seconds to under half a second). Card pictures finish quietly in the background
  • Riders to scale: on 35 flat rides the seats, cars and riders are drawn bigger, close to the size of the guests on the paths, and the Swing Ride has grown within its own 4×4
  • Wide paths (2 and 3 tiles) line up exactly from one drag to the next
  • Bigger balloons on longer strings. A Balloon Stall sells one colour, two or the mix (its window’s Look tab), and its bunch shows them
  • Runaway balloons: kids, wind, a thrill ride just ridden and a crowded path loosen the grip, and a lost balloon drifts away on the wind for half a minute. A grown-up may buy the child another
  • Paths window: 🖌️ Repaint. 🪣 Click a path to repaint every joined tile of its style, or ▭ drag a box over footpaths or queue lines. The price shows first, and Ctrl+Z takes it back. Shift + right-drag offers it too
  • The style list beside the Paths window closes as soon as you pick, shows a style’s details when you point at it, and its sample is two tiles with a lamp
  • A new game always starts paused, also after the briefing and the pause menu: press ▶ when you are ready
  • Blueprint cards are drawn in your park’s colours, and their tip says which surfaces the paths are laid in
  • The Park window shows the top-tier curve on its own plain line, not in red among the rating’s losses
  • Track editor: a piece goes wherever it fits, and ▶ Test and 🎢 Open name any piece that doesn’t meet the station or the track
  • Lengthen a station in the middle of an edit: a station piece fits beside a gap and at the station’s back end, and ◀ ▶ reach both sides of a cut (Build on from here)
  • 🎢 Open runs the test first: a track that passes opens with its results, and one that fails stays closed with the editor on the piece to fix
  • Floodlight Tower (Premium, $3,400): a 2×2 stadium floodlight for your plaza, a lattice mast taller than any lamp that floods the square white after dark, with a ledge to sit on

All updates

Park Baron at night: the whole theme park lit up, waiting for its guests

Every park has a story

Your park is waiting

The gates open tonight. Free to play, no install, no card needed.