Dev blog · v0.14.33

Build it your way

Paths step by step like the classics, wide paths that turn with you, and shops on the move.

Published 4 October 2026

  • Paths step by step: pick a start, four directions, up / level / down
  • Wide paths follow your drag and turn
  • Move shops; one price at every shop
  • The park map opens on your park; a fixed Queues view
The park map: it opened on the whole land, with your park small in the middle. Now it opens on the park (zoom out to see the land around it). The Queues overlay also shows the lines at rides with no queue line (before)The park map: it opened on the whole land, with your park small in the middle. Now it opens on the park (zoom out to see the land around it). The Queues overlay also shows the lines at rides with no queue line (after) BeforeAfter
The park map: it opened on the whole land, with your park small in the middle. Now it opens on the park (zoom out to see the land around it). The Queues overlay also shows the lines at rides with no queue line
The News window’s filters: the dark strip behind them is gone (before)The News window’s filters: the dark strip behind them is gone (after) BeforeAfter
The News window’s filters: the dark strip behind them is gone
  1. Step by step: picked from the avenue, three steps up and then level. The arrows turn with your view, and the next tile shows its price and height
    Step by step: picked from the avenue, three steps up and then level. The arrows turn with your view, and the next tile shows its price and height
  2. A 3-wide path drawn in one drag, turning twice: the corners fill in
    A 3-wide path drawn in one drag, turning twice: the corners fill in
  3. Moving a shop with ✋: where it will stand, and the price
    Moving a shop with ✋: where it will stand, and the price
  4. Same price at all: one click sets the item’s price at every shop that sells it
    Same price at all: one click sets the item’s price at every shop that sells it
  5. The coaster editor: ◀ ▶ walk the track piece by piece
    The coaster editor: ◀ ▶ walk the track piece by piece
  6. A new item in the news line: ℹ️ opens the ride, 📍 takes you there, a click on the text opens the News window
    A new item in the news line: ℹ️ opens the ride, 📍 takes you there, a click on the text opens the News window
  7. Nothing new: the line folds into a 🔔 beside the clock
    Nothing new: the line folds into a 🔔 beside the clock
  8. Host an event: wider, four to a row
    Host an event: wider, four to a row
  9. The start screen asks for the park’s name first
    The start screen asks for the park’s name first
  10. A few days in, a tip points you to the park map
    A few days in, a tip points you to the park map
Everything in this update (12)
  • Build a path step by step, like the classic games: pick where to build from with the cursor, choose one of four directions and the slope (up, level or down), then press Build. ↶ takes back the last tile, and ◀ ▶ step back and forth along what you built
  • Footpaths follow your mouse in one drag, turning where you turn; drag back over a tile to take it away. Wide paths (2 or 3 tiles) follow the drag too, so they no longer jump sideways as you start
  • The coaster editor has ◀ ▶ to walk along the track piece by piece and change any piece
  • Move a shop or stall: ✋ in its window. Its line is sent away, it turns to face the nearest path, and it costs 20% of its price. Undo works
  • Moving a ride asks you to close it first, and closing a ride gets its riders off at once
  • One price for an item at every shop that sells it: Same price at all, in any of those shops’ windows
  • The park map opens on your park instead of the land around it, and the Queues overlay now shows the lines at rides with no queue line
  • A tip a few days in points you to the park map and what its overlays show
  • The news line folds into a 🔔 beside the clock. A new item opens out at the bottom centre: click it for the News window, ℹ️ opens what it is about and 📍 takes you there
  • Host an event opens wider, with four events to a row, and clear of your other windows
  • The start screen asks for your park’s name before the level
  • The News window’s filters sit on the window itself again, with no dark strip behind them

All updates

Park Baron at night: the whole theme park lit up, waiting for its guests

Every park has a story

Your park is waiting

The gates open tonight. Free to play, no install, no card needed.