Dev blog · v0.22.0

Play together: the endless park

PvP without a clock: build the same park side by side for as long as you like, stop, and resume any day.

Published 28 October 2026

  • No timer, no winner
  • Stop for today, resume any day
  • Event cards wait for both
  • Updates carry the match over

Not every race needs a winner. Play together is a PvP mode with no timer and no score: you and a friend build the same park side by side, for as long as you like. Pick it in the race setup beside the lengths. Stop for today whenever you want: both parks are saved as one match, and you resume together another day from My Play together matches in the lobby. Event cards wait until you have both answered. A game update stops the match for the day on its own; after the reload, Resume carries both parks over like any saved park.

The race setup. Before: a length, a clock every time. After: a Play together chip beside the lengths: no timer, no winner (before)The race setup. Before: a length, a clock every time. After: a Play together chip beside the lengths: no timer, no winner (after) BeforeAfter
The race setup. Before: a length, a clock every time. After: a Play together chip beside the lengths: no timer, no winner
The match bar. Before: the race clock counting down. After: Play together with the day count, and Stop for today (before)The match bar. Before: the race clock counting down. After: Play together with the day count, and Stop for today (after) BeforeAfter
The match bar. Before: the race clock counting down. After: Play together with the day count, and Stop for today
The end of a session. Before: a race ends with its result. After: Stopped for today, both parks saved, resume any time (before)The end of a session. Before: a race ends with its result. After: Stopped for today, both parks saved, resume any time (after) BeforeAfter
The end of a session. Before: a race ends with its result. After: Stopped for today, both parks saved, resume any time
The lobby. Before: a race lobby waiting for the start. After: Resume with your friend from the saved day (before)The lobby. Before: a race lobby waiting for the start. After: Resume with your friend from the saved day (after) BeforeAfter
The lobby. Before: a race lobby waiting for the start. After: Resume with your friend from the saved day
  1. My Play together matches: each saved match with its map, its day and when it was saved; Resume, Join or Keep my park
    My Play together matches: each saved match with its map, its day and when it was saved; Resume, Join or Keep my park
  2. An event card in Play together waits for both players; the clock holds until each park has answered
    An event card in Play together waits for both players; the clock holds until each park has answered
  3. Park Baron is updating: the match is saved for the day on its own; Reload, then Resume
    Park Baron is updating: the match is saved for the day on its own; Reload, then Resume
Everything in this update (4)
  • 🤝 Play together: PvP without a clock. Pick it in the race setup beside the lengths: no timer, no winner, the same park built side by side for as long as you like. Stop for today saves both parks as one match; resume together any day from My Play together matches in the lobby
  • 🌙 A game update stops a Play together match for the day on its own; after the reload, Resume carries both parks over like any saved park. A park that can’t be carried over is refused with Keep my park as the way out
  • 🃏 Event cards in Play together wait until you have both answered; a card left open for 15 minutes stops the match for today
  • 🚪 Leave for good ends your side of a Play together match: your friend keeps their park, and Keep my park puts yours into Load game

All updates

Park Baron at night: the whole theme park lit up, waiting for its guests

Every park has a story

Your park is waiting

The gates open tonight. Free to play, no install, no card needed.