Dev blog · v0.14.55

The first hour, rebuilt

One card between Play and your park: the picture, the goal and a name, then you are building.

Published 24 October 2026

  • One card starts a park: picture, goal, level, name
  • No briefing and no location window after Start
  • A name filled in for you, 🎲 for another
  • Your first Open park starts the clock

From Play free to building your first ride, a new visitor used to pass two windows and four clicks and type a park name; now it is one card and two clicks. Starting a map from the Campaign took four windows (the list, the map, the globe, the briefing) and seven clicks plus a name; now two windows and four clicks. The card keeps the pictures that matter and the whole goal, the level changes it in place, a name is filled in for you, and your first Open park starts the clock. Same money, same goals: only the way in is shorter.

Right after ▶ Play now. Before: the briefing, where Begin waited for a name and the goal sat under three level cards. After: the park, ready to build; the goal and the name were on the start card (before)Right after ▶ Play now. Before: the briefing, where Begin waited for a name and the goal sat under three level cards. After: the park, ready to build; the goal and the name were on the start card (after) BeforeAfter
Right after ▶ Play now. Before: the briefing, where Begin waited for a name and the goal sat under three level cards. After: the park, ready to build; the goal and the name were on the start card
A map picked in the Campaign. Before: its story and Start, with the globe and the briefing still to come. After: one card with the picture and the plan, the goal, the level, a name and an optional place (before)A map picked in the Campaign. Before: its story and Start, with the globe and the briefing still to come. After: one card with the picture and the plan, the goal, the level, a name and an optional place (after) BeforeAfter
A map picked in the Campaign. Before: its story and Start, with the globe and the briefing still to come. After: one card with the picture and the plan, the goal, the level, a name and an optional place
  1. The start card for a new visitor: Sunny Meadows, its goal and a name filled in for the park (🎲 for another), then ▶ Play now
    The start card for a new visitor: Sunny Meadows, its goal and a name filled in for the park (🎲 for another), then ▶ Play now
  2. The first Open park: the clock starts at 1× and a line says so, while the first guests set off from the town
    The first Open park: the clock starts at 1× and a line says so, while the first guests set off from the town
Everything in this update (5)
  • ⏱️ A quicker start: one card, then your park. Picking a map opens its card with the picture, the story, the goal, the starting money and the bonus goals; choose the level there (the goal and the money change as you switch), keep the park name filled in for you or type your own, and add a place on the world map if you like. Start ▶ opens the park, with no briefing or location window after it
  • Play without an account: the start card shows Sunny Meadows, its goal and a name for your park, and ▶ Play now opens the park ready to build
  • Every new park gets a name filled in (🎲 rolls another); a name that can’t be used says why under the field
  • Your first 🎟 Open park also starts the clock at 1×, so the first guests walk in at once. Every new park still opens paused
  • Retry on the result screen keeps your park’s name and its place on the map

All updates

Park Baron at night: the whole theme park lit up, waiting for its guests

Every park has a story

Your park is waiting

The gates open tonight. Free to play, no install, no card needed.